Možnosti Unreal Enginu 4

Abstract

This master thesis deals with the specific possibilities of the Unreal Engine 4 and its usage in creating of applications focused on visualizing and simulating the behavior of real world objects. The master thesis describes the possibilities and techniques used in the implementation of projects for realistic visualization and the specific possibilities of Unreal Engine 4 for solving the submitted problems. The text part of this work is divided into several chapters according to the assignment where the introduction of each chapter describes the theoretical knowledge and possible solution of the problem. The procedures used in the practical solution are also described. The outputs of this work are plug-ins for visualization of maps and setting of the graphical possibilities of applications created in Unreal Engine 4. Also sample scenes have been created to demonstrate some of the techniques used in the design and implementation of realistic visualization in Unreal Engine 4.

Description

Subject(s)

Unreal Engine, Game Engine, Visualization, Computer graphics

Citation